Selected area is empty

Sandbox Studios, Brunswick

March 3 – 14, 2023

There are common factors between the disparate notions of algorithm and improvisational picture making. Both involve a balance between structure and freedom. Both progress through the handling of errors or unexpected outcomes. An algorithm is a set of instructions/rules that provide a framework for problem solving. Algorithms are used in computer programming, where they automate processes or analyse data. Improvisational picture making also usually involves a set of rules or parameters. These constrain an artists practice but allow for variation and unpredictability. In both cases, errors or unexpected outcomes can occur. In the context of algorithms, an error can result in the program not running correctly or producing unintended results.

For example, the error “Selected area is empty,” indicates that the program is attempting to perform an operation on a data set that does not exist. While errors may seem like a negative occurrence in both algorithms and improvisational picture making, they can be valuable sources of information and inspiration. In programming, an error message can point to a specific issue that needs to be addressed or indicate a potential area for improvement. In improvisational picture making, an unexpected mark or interaction between colours can lead to new directions in the artwork. Algorithms and improvisational picture making both involve a balance between structure and freedom, and both rely on the occurrence of errors or unexpected outcomes. While errors may initially be seen as negative occurrences, they can also provide valuable opportunities for learning and creative exploration.

The message “Selected area is empty” in programming and the notion of error in improvisational picture making both highlight the importance of embracing the unexpected and the unknown in the creative process.

Photography: Tim Gresham

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